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Patch notes

1.22.0 Update Notes

Halloween costumes for named heroes arrive, and the Shop is now split into tabs by kind. Follow the fae woods story Where the Roots Reached to recruit new classes and the Fae.

1.22.0

Halloween Costumes

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Halloween costumes for named heroes

  • Buy Halloween sets on the Shop's Looks tab. Each set dresses three named heroes
  • Set 1: Sylvaine, Serafina, Vespera Noct. Set 2: Baekri Hyang, Rien Silvas, Kaiser von Arnheim. Set 3: Izel Vargast, Yeoncheong, Fenmao
Halloween costumes for named heroes

Costumed heroes fight in their outfits

  • Costumes change the look and leave stats alone. They cover the breakthrough look too
  • The illustration, battle sprite and walk around the Base all change with the costume
Costumed heroes fight in their outfits
  • After buying, the game offers to dress all three at once. Heroes who have not joined yet wear it from the day they join
  • In a hero's details, tap the hanger on the portrait corner to open the Looks window and preview the look in Art and Battle
  • Members with a breakthrough also choose their base or breakthrough look there

Shop

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  • The Shop splits into Featured, Heroes, Looks, Decor and Support tabs, matching the left rail on wide screens
  • Featured holds the season banner, New looks, New heroes and Free Gifts. The banner leads to Looks
  • Looks is split by season chips. Looks no longer sold stay folded for those who own them
  • Restore Purchases sits at the bottom of every tab

Where the Roots Reached

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New classes and the Fae come from the fae woods

  • Pass floor 12 and a forest-path guest comes to the Base gate to begin the Meeting story Where the Roots Reached
  • Each scene posts a quest. Meet its condition on an expedition to finish the chapter, and a card shows the reward when you return
  • Chapter 1 unlocks Elf Wardens, Chapter 3 the Fae race and Chapter 5 Elf Bladedancers on the recruit board
New classes and the Fae come from the fae woods

Elowyn waits in the Shop, and Olen and Sawin return through Bond Quests

  • Olen, a Fae Priest, and Sawin, a Fae Elementalist, leave during the story and return in the floor 90 and floor 130 Bond Quests
  • Elowyn Briar, an Elf Warden, arrives in the Shop. Her Thorn Hedge draws enemies, cuts the damage she takes and raises all allies' defense
Elowyn waits in the Shop, and Olen and Sawin return through Bond Quests
  • Wardens guard the front row, draw enemy attacks and heal themselves with Thorn Vine. Bladedancers slash three times with Leaf Dance
  • The Fae specialize in Priest and Reaper. They take less damage, hit harder when nearly down and do not age
  • The first candidate after a chapter is a forest-path guest with no signing fee, who waits until you hire or send them back

Guidance and Terms

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  • After your first expedition, Next step on the Base points to one task at a time: assign, Auto-equip, recruit, facilities and the next week
  • After week 4 of year 1, Next step moves on to rest, Relief, mastery and facilities, staying two weeks per step at most
  • With nobody on Rear Duty, Next step shows the gold it earns each week. If everyone leaves on the expedition, a line above Depart shows this week's Rear Duty pay
  • Debt warnings and the weekly report suggest Rear Duty first, with a button that opens it
  • The first time you reach a milestone such as floor 50 or the Abyss, Sylvaine points the way once on the Base
  • Tap the ⓘ next to an unfamiliar word for its meaning and current value, then Glossary › for the entry. The Glossary also opens from Records › Chronicle and the top of Settings
  • Above Depart, Better gear is available appears with Auto-equip whenever there is something to swap
  • Member details show what the chosen schedule does each week. Swipe or use the ‹ › arrows to move between members
  • The Glossary adds Zone traits · Matchups, Staff, Vault, Camp and Floor risk · Counters
  • Auto-equip in expedition prep turns gold when better gear is available and sits on the first screen of the Gear tab in member details
  • The button that equips gear for you is Auto-equip everywhere, and the reserve slot is Relief everywhere
  • Answer candidates in recruiting now read Good matchup, and tapping it tells you what they counter
  • Scouting on your first expedition through floors 1 to 3 folds into one enemy count line. Tap it to expand
  • The Camp button's second line shows HP recovery and the camps left
  • If you have never held shards, recruiting hides the shard refresh button and the shortage mark

Balance

5 items
  • Knights and Monks get 20% more from gear. It does not stack with the Dwarf gear bonus, and members awakened as Abyssal do not get it
  • Bard's Ballad of Comfort heals all allies for 14% of max HP, up from 8%
  • Alchemist's Firebomb rises from ×1.3 on the target and ×0.7 on two nearby enemies to ×1.7 and ×0.9
  • Alchemist's Volatile Flask rises from ×2.3 to ×2.9
  • Reaper's Crescent Reap rises from ×0.75 to ×1.05 on all enemies

Changed

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  • The Company Plaque sits at the top of Records › Chronicle. It shows your best floor and turns gold at the floor 999 summit
  • At the summit, engrave up to five members who climbed with you. The choice is final
  • Copy Link on the plaque shares the plaque page
  • Settings › Body font › Standard shows long text and small print in an easy-to-read font. Titles and buttons keep the pixel font
  • Boss Hunt adds −10, −5, +5 and +10 buttons under the stage
  • Named heroes now walk across the title screen yard and into the Lounge
  • Human Knights, Lancers and Warriors and Dwarf Warriors and Knights now have female looks among recruits
  • Small buttons have larger tap areas, such as the lineup sheet, Boss Hunt Keepsakes and the recruit refresh button
  • The Vault notes that duplicate relics are sold on return and offers Rules ›. That rule is why copies always showed 0
  • The Compendium's class guide now covers the Mechanic, and the Mechanic skill now says it fires one shot during each of the next four basic attacks
  • The Lift brand confirmation now states how much potential will drop

Fixed

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  • Potential raised through Personal Trials fell below the trial reward after lifting a brand
  • Tessa, Danmok, Sigri, Rosel, Fine and Sargul did not stand in the Lounge after their breakthrough
  • The Lounge window on the Base home screen hid that week's walk-in scene in the Lounge
  • The update check failed when the app was reopened
  • In a week where you paid more than the wage to clear debt, the back pay record showed a negative amount
  • The Hall entry in the Compendium always looked full. It now counts members who passed through the company and left their name in the Hall
  • The potential bar errored for named candidates in recruit details
  • The guild name color and title promised by Shop support did not show