한국어 Download

Mercenary codex

Races

The races of your mercenaries. Each race has its own stat bonuses and its own set of classes.

Human

Human

The versatile folk. Takes the most classes; among regular mercenaries, martial arts (Swordmaster, Monk, Taoist), Berserker, Lancer and Alchemist are human-only. Combat classes get +6% to every stat, EXP +12%. Healers (Priest, Taoist) get no racial bonus.

Classes: Warrior, Knight, Archer, Mage, Priest, Rogue, Swordmaster, Monk, Taoist, Elementalist, Berserker, Lancer, Alchemist, Swordsman

Numbers in detail
Attack
+6%
Defense
+6%
HP
+6%
Speed
+3%
EXP
+12%
Aging
from age 33, faster from 37

See the kin synergy →

Elf

Elf

Marksmen of the forest. Specialize in Archer/Mage/Elementalist. Attack +18%, Dodge +12. Ranged experts. Priests and Bards appear too.

Classes: Archer, Mage, Priest, Elementalist, Bard

Numbers in detail
Stat bonus
AGI +3 · INT +2 · VIT −2
Attack
+18%
Defense
+0%
HP
−5%
Speed
+8%
Dodge
+12
Starting gauge
+20

See the kin synergy →

Dwarf

Dwarf

A wall of steel. Specialize in Warrior/Knight; Blacksmiths appear too. Defense +22%, HP +18%, Damage taken -10%, Equipment effect +20%.

Classes: Warrior, Knight, Blacksmith

Numbers in detail
Stat bonus
STR +2 · AGI −2 · VIT +3
Attack
+0%
Defense
+22%
HP
+18%
Speed
+0%
Gear effect
+20%
Damage taken
−10%
Aging
from age 40, faster from 46

See the kin synergy →

Beastkin

Beastkin

Feral hunters. Specialize in Warrior/Rogue/Archer; Reapers appear too. Attack +14%, Speed +18%, Starting gauge +50.

Classes: Warrior, Rogue, Archer, Reaper

Numbers in detail
Stat bonus
STR +1 · AGI +3 · WIL −1
Attack
+14%
Defense
+0%
HP
+0%
Speed
+18%
Dodge
+4
Starting gauge
+50
Aging
from age 29, faster from 33

See the kin synergy →

Drakekin

Drakekin

Descendants of the Dragon's Nest. Specialize in Knight/Mage/Warrior/Elementalist. HP +12%, Defense +8%, Attack +10%, damage taken -8%, Speed -6%. Regular mercenaries only seek out guilds that have passed floor 150.

Classes: Knight, Mage, Warrior, Elementalist

Numbers in detail
Stat bonus
STR +1 · AGI −2 · INT +2 · VIT +2
Attack
+10%
Defense
+8%
HP
+12%
Speed
−6%
Damage taken
−8%
When they appear
after floor 150

See the kin synergy →