Mercenary codex
Gear and relics
Gear tiers, prefixes, relic options and builds.
Gear tiers
Gear from deeper floors has higher tiers. Gear and tiers guide
Common · Uncommon · Rare · Heroic · Legendary · Mythic · Relic
Gear prefixes
The chance of a prefix starts at 15%, rises 8% per tier and stops at 75%.
- SharpCritical chance
- SwiftSpeed
- EvasiveDodge
- VampiricLifesteal
- MightyAttack
- Guardian’sHP
Relic options
An option works only when the matching mutation is on that floor. Relics guide
- Relic of PurityOn Cursed Mist floors, healing is no longer reduced.Stops: Cursed Mist
- Relic of CondemnationOn Regeneration or Drain floors, enemy healing is cut by 70%.Stops: Regeneration · Drain
- Relic of WardingOn Split floors, clones never spawn at all.Stops: Split
- Relic of SunderingOn Ironscale floors, ignore 30% of enemy defense.Stops: Ironscale
- Relic of ForesightOn Frost floors, allies start with +40 action gauge.Stops: Frost
- Relic of the Shadow BulwarkOn Shadow floors, back-row allies take half damage.Stops: Shadow
- Relic of InsightScouting works even on Blind Eye floors.Stops: Blind Eye
Builds
Forge suggestions and swap recommendations use the build. Auto equip ignores it and picks by combat power.
- Frontline TankPrioritizes defense, HP, and dodge for staying power.
- BrawlerUses attack, lifesteal, and crit to keep pressure in melee.
- Crit TempoUses speed and crit to act first and cut down backliners.
- Spell PowerUses attack and speed to raise magic damage and skill turns.
- Healing SupportUses attack, speed, and survival to improve healing uptime.
Legendary gear
Earned in ruler raids. All legendary gear