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Mercenary codex

Gear and relics

Gear tiers, prefixes, relic options and builds.

Gear tiers

Gear from deeper floors has higher tiers. Gear and tiers guide

Common · Uncommon · Rare · Heroic · Legendary · Mythic · Relic

Gear prefixes

The chance of a prefix starts at 15%, rises 8% per tier and stops at 75%.

  • SharpCritical chance
  • SwiftSpeed
  • EvasiveDodge
  • VampiricLifesteal
  • MightyAttack
  • Guardian’sHP

Relic options

An option works only when the matching mutation is on that floor. Relics guide

  • Relic of PurityOn Cursed Mist floors, healing is no longer reduced.Stops: Cursed Mist
  • Relic of CondemnationOn Regeneration or Drain floors, enemy healing is cut by 70%.Stops: Regeneration · Drain
  • Relic of WardingOn Split floors, clones never spawn at all.Stops: Split
  • Relic of SunderingOn Ironscale floors, ignore 30% of enemy defense.Stops: Ironscale
  • Relic of ForesightOn Frost floors, allies start with +40 action gauge.Stops: Frost
  • Relic of the Shadow BulwarkOn Shadow floors, back-row allies take half damage.Stops: Shadow
  • Relic of InsightScouting works even on Blind Eye floors.Stops: Blind Eye

Builds

Forge suggestions and swap recommendations use the build. Auto equip ignores it and picks by combat power.

  • Frontline TankPrioritizes defense, HP, and dodge for staying power.
  • BrawlerUses attack, lifesteal, and crit to keep pressure in melee.
  • Crit TempoUses speed and crit to act first and cut down backliners.
  • Spell PowerUses attack and speed to raise magic damage and skill turns.
  • Healing SupportUses attack, speed, and survival to improve healing uptime.

Legendary gear

Earned in ruler raids. All legendary gear