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Version 1.8.0 is out

Floors above 100 become generations that never end. Drakekin open, two named heroes arrive, the retired return, and retirement follows will, not age.

Highlights

  • Above floor 100, every 100 floors is a generation. The tower screen says "Floor 138 · Gen 2". Generations follow a formula, so there is no last floor: floor 500 and beyond follow the same rules
  • Izel Vargast arrives at floor 150. A drakekin elementalist of the Vargast bloodline who left the nest, went down to the tower's heart, and saw the recurring pact calling her blood. Her bond quest "Blood of the Elder Dragon" has two chapters, "Bloodline Unleashed" and "Severed Pact", with the Shadow of the Pact at the end
  • Clearing floor 150 opens the Drakekin, a people from the dragon nest: knights, mages, warriors, and elementalists. HP +12%, defense +8%, attack +10%, damage taken −8%, speed −6%. One arrives in the next candidate refresh
  • Bring back a retired mercenary. The Dungeon tab has the Corridor of Rebirth: pick a departed soul, offer the same materials as a revive, and face the shadow of the person you raised across three stages. Staff can be called too, and step down from their post when they return

In this version

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