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Patch notes

1.13.0 Update Notes

Every named hero now has a signature skill, and abyssal awakening can be undone. The base tells you what unlocks next, and battles stutter less.

1.13.0

Signature skills

3 items
  • Each of the fourteen named heroes has a skill of their own. When it fires, their name and portrait sweep across the screen
  • Ordinary mercenaries now split into three skills per class. The skill card in a mercenary's details shows which one they use
  • Mercenaries you already have follow the same rule, so some of their skills may change with this update

Abyss purification

3 items
  • Purifying an awakened member returns them to their original race and frees a brand slot
  • Purification costs abyss shards, the same as the rite for your most expensive brand
  • It lowers potential by 20 and every stat by 3. Growth gained after awakening stays

What comes next

4 items

The "Next unlock" line under the boss goal

  • Under the boss goal on the base, a "Next unlock" line now appears. Tap it to see the next eight unlocks in floor order: named heroes joining, bond quests, new story chapters, personal trials, and the ending
  • Personal trials open 50 floors earlier, on floors 300, 450, 700 and 850. Recruited mercenaries can take them once they reach SS
  • Recruit potential now rises every 100 floors, four times up to floor 400. The recruit screen title shows it as "Tower +N"
  • The tutorial and the demo now name floor 999, the top of the tower, as the goal
The "Next unlock" line under the boss goal

Easier to read

6 items
  • Tap a tag in the battle forecast to see what it means and how to fix it. "No back-row pressure" tells you which classes to bring
  • Settings > Help now has a glossary covering power, grades, front and back rows, builds, relics, materials, shards, brands, injuries, wipes and personal trials
  • Tapping "This week's party" on the base takes you to the tower with the party sheet already open
  • Gear from an expedition shows a count on the Mercs and Stash tabs until you open the stash, where it is marked NEW
  • After a wipe, the result screen says how much gold and how many pieces of loot you lost
  • The party sheet now lays out portrait cards three to a row, so more members fit on one screen

Battles and effects

5 items
  • Shadows that were drawn in layers over each character are gone, so battles stutter less. In a floor 130 battle on an older phone, long hitches dropped to about a tenth
  • Thirteen battle effects, including slashes, bursts, shockwaves, heals, meteors and arrows, are now drawn art
  • Floor lords announce themselves as they enter, and their health bar leaves a trailing shadow as it drops
  • A multi-kill banner, a skill-ready chime and a vibration when a member falls
  • The result screen lists the stats each member gained in that battle. Gold and floor numbers count up as they change

Fixed

2 items
  • The "Victory! Review results" button text was hard to read against its background
  • The tower tab icon at the bottom sat off center