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Patch notes

1.26.1 Update Notes

We acted on your feedback. The Four Towers get harder, raids end when the bar is empty, and full Auto-equip returns.

1.26.1 Latest

The Four Towers

4 items
  • Tower enemies are blocked less by defense. This fixes late-game teams taking almost no damage. Expect more wipes, and fallen members can be injured or die as on a normal expedition
  • You can climb each finished tower once more from the first floor. You keep your gear and titles. Reach the top again to reopen the raid and earn one more set of Legendary gear
  • Tower gear effects now read as taking less of that tower's rule
  • Won tower battles close on their own without pressing the result button. Boss floors still wait for you

Ruler Raids

5 items
  • A Ruler falls as soon as the bar is empty and the battle ends. You no longer wait for the timer
  • Rulers hit harder and their HP is adjusted. Defense blocks their attacks less than before. Raids are still simulations, so members are not injured
  • After collecting all Legendary gear you can keep fighting in damage tests. There is no reward. You see damage per member and your best record for each Ruler
  • "Quit" is now "See result". The result is decided when you start
  • The raid entrance now points out empty slots and better gear

Named Heroes

3 items
  • Named heroes weaker than regular mercenaries get stronger skills: Sigri, Celine, Kaiser, Tessa, Sylvaine, Ildarin, Eirin, Baekri Hyang, Brin, Danmok, Brita, Theobald and Yeoncheong
  • Godric Fell's recommended row is now the back. If he stands in front, press Auto-arrange to move him
  • The Light Knights bundle in the shop shows all six skills before you buy

Gear

5 items

Full Auto-equip and the new removal button sit under the bulk gear menu

Full Auto-equip and the new removal button sit under the bulk gear menu
  • Full Auto-equip returns. We removed it in 1.26.0 because, once the roster limit was lifted, saves with many members froze for seconds, and gear and relics moved between members so power swung around. The last notes left out that reason
  • The new version only equips stash gear that raises power. It does not take gear from other members and leaves locked and Legendary gear alone
  • "Unequip non-party" returns gear from everyone outside your party to the stash. To hand a benched member's gear to your main team, remove it and then run Auto-equip
  • Tower prep and the raid entrance get a button that fits gear for that party only
  • Whichever of weapons or armor you have fewer of drops more often. The total number of drops stays the same

Party and Information

6 items
  • Every skill description now shows its real multipliers
  • Party slots show power, and cards show the skill name. Press and hold a card to read the skill
  • Waiting recruits, Old Ties and the joining scene let you check class and skill before someone joins
  • The party sheet moves picked members to the back so new candidates come first. Pressing a full slot tells you why
  • The power explanation is written in plainer words
  • The first result screen shows top contributions and growth right away

Fixed

4 items
  • The title screen not switching to Continue after importing a save
  • The save import confirmation being hidden below the screen
  • A black band left behind the raid result window
  • The Reborn label not explaining why a member cannot be called

Balance Data

1 items
  • To tune balance better, we collect anonymous stats on power and on expedition and raid results. You can turn this off in Settings, and the privacy policy lists the items